Experiences, Games, & Accessories For Virtual Reality Headsets
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Time is a weird thing.
Think back, when you were a child you probably had no concept of the passing of time. Or at least you didn’t recognise it. You have it no credence. It just ‘was’. An endless string of activities – sleep, wake, school, lessons, play, holidays, swimming. You name it.
As you get older you recognise the flow, but still it doesn’t mean much.
Then all of a sudden you’re forty years old. Now it means something. And with each passing year from then on time seems to go quicker and quicker. Until it’s Christmas followed by Christmas. Holiday by holiday. It all goes so fast.
So what causes that? Is it a heightened perception of the world around you? Or just something that happens as you get older, some trick the brain plays for an unknown reason?
It’s clear that the brain is recognising events in the real world. Somehow it has a marker that tells you time is passing – most likely by its ability to link the passing of time via external world clues, even though last years memories sometimes feel like they could be yesterday. The sun rising, a day beginning, lunch, kids home from school, dinner, bed.
So what might happen if we remove those normal day to day clues? Could it distort our perception of the passing of the hours? Either for the period while those clues are removed, or even with longer lasting effects?
As the general use of virtual reality grows, we should see some answers to these questions……
There have been reports of some early trialists spending up to 12 hours wearing a headset – mainly to prove there are no side effects. These early experiments have shown that long duration use has no bad effects.
But most VR experiences are only a few minutes in duration, so it’s hard to gauge how time has seemed to pass for the wearers.
The theory is though that wearing a headset for long periods can affect your perception of how much time has passed. This is mainly due to your suspension of awareness of the outside world. It’s a theory that’s gained some support, with some users stating that it felt as if an hour had passed, yet they’d only spent 15 minutes in a VR environment.
This all makes sense of course.
The whole idea of virtual reality is to get the greatest immersion level into an alternative reality, so you kind of want it to feel different from the real world. The visual clues you receive – along with those from any experience-enhancing accessories – obviously make up the bulk of that experience, but you could argue that perception of time is another human sense. One that equally deserves its place in the list of senses you want to engage in VR.
It’s interesting that the sense of time passing in VR manifests itself in an ‘absence of time’ way, rather than an ‘I can feel time passing’ way.
Imagine having your own butler. To do your bidding whether in the real world or virtual. Not to make tea and cakes of course. But to call a friend, find an answer, check the weather, and play whatever music you want. All in a split second at the sound of your voice. The answer… Continue Reading
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We know that Google stole a march with the early release of cardboard headsets. We know that there may be plans in the background for a more advanced headset, potentially similar to the Vive and Rift. That’s clear from recent Google announcements of special ‘dedicated to VR’ departments. But is there more to the online… Continue Reading
Can the leading smartphone manufacturers ride the success of VR to maintain profit levels? Name a device that’s made a massive impact of the way we communicate over the last ten years and it’s odds on that the smartphone will be first on your lips. They’re everywhere, and to leave home (or even be… Continue Reading
Is LimoPlay’s 3D Slots Game A Daddy To Full Blown VR Slots? One area where there is great potential for virtual reality entertainment is in casino gaming. I say gaming, but of course this really means gambling. Casinos take money. Yours, and lot’s of it if you’re not careful. But it is possible to play… Continue Reading
We’ve seen that virtual reality is not just limited to entertainment uses. There’s plenty more the technology has to offer. One such useful alternative to entertainment based experiences is in interior and home design, where being able to visualise an end result before you’ve got to it is paramount. For anyone kicking off a new… Continue Reading
Even before the Oculus Rift shipped the big shock to hit the headlines was that you’d need a potentially expensive review of your PC’s power capabilities. Seems that very few desktop PCs would be able to meet the requirements. This prompted much talk of a VR ready PC program to make sure the new headsets… Continue Reading
It’s clear that Google want a very big slice of the virtual reality pie, and they might just grab it if the rumours are true that they have a headset under development which will work as a standalone device. That is, it won’t need a PC, console, or smartphone connection. So far there is… Continue Reading