Introducing The AMD Sulon Q

You've probably heard about some of the more powerful VR headsets needing high powered PCs to deliver the best virtual reality experiences. It's a requirement that can significantly drive up the overall costs.

Now there may be a solution. One that puts the full power of a Windows 10 PC into the headset itself, and delivers a fully untethered and wireless connected VR solution - and also brings an augmented reality capability to the table.

The name of the beast in question - the AMD Sulon Q. So named after the collaboration between AMD and Sulon Technologies to create it.


Sulon-Q VR Headset

AMD’s own description states it’s the “first and only all-in-one, tether-free, ‘wear and play’ spatially aware headset for VR and AR.”

It looks great. It looks powerful. But will it really match the virtual reality firepower of the PC based headsets? Will it be able to expertly combine augmented and virtual reality to deliver experiences that demonstrate the best of the two?

Let’s take a look……


Technical Specifications

The power for the Sulon Q comes from:


  • AMD FX-8800P APU with eight integrated Radeon R7 graphics cores
  • Integrated 256GB SSD
  • 8GB of RAM
  • 2560×1440 OLED display with a 110-degree field of view
  • 3D spatial audio powered by GenAudio’s AstoundSound® technology
  • 802.11ac Wi-Fi and Bluetooth 4.0 connectivity
  • In built sensors –  Accelerometer, Gyroscope, Magnetometer, SPU
  • Micro-HDMI out
  • 2 x USB 3.0 Type A ports
  • Built-in 3.5 mm audio jack
  • Wireless keyboard and mouse included


How Does It Work?

The technical wizardry inside the device has a Spatial Processing Unit at its core, which works in combination with front facing cameras to build up the impression of virtual reality spaces. No need for external sensors here! This is what AMD mean when they say it’s ‘spacially aware’.

The SPU is in reality a powerful computer that tracks movement and environments in real time

Until we get to see a Sulon Q in the flesh, it’s hard to judge whether there will be weight problems, if it’ll get too hot, or whether it’s going to be able to deliver the same quality experience as its competitors. Equally there will be some questions around upgradeability.

What we do know is there will be no add-ons to worry about – unless you’re looking into some of the accessories that enhance VR experiences – and the freedom that an untethered device offers is unquestionable.